Aus GMod Wiki (DE)
| Funktion |
| Syntax | FindMetaTable( string name ) |
| Beschreibung: |
| Gibt einen Metatable bei seinem Namen aus. |
| Ergebnis | Table |
| In Objekt: | None |
| Teil der Bibliothek: | kein |
| Lua Status | Shared |
Beispiel
| Beschreibung | Erlaubt einem, eine Funktion zu einem Metatable hinzuzufügen. |
| Benutzt als: |  |
| Code | |
| Ergebnis | Keines |
Zusätzliche Notizen
- Liste aller bekannter Metatable Namen:
"NPC" = NPC metatable
"Player" = Player metatable
"Entity" = Entity metatable (adds these on NPC and Player meta tables also)
"Panel" = Panel metatable (client only)
"Weapon" = Weapon metatable
"DamageInfo" = DamageInfo metatable
"Save" = Save metatable
"VMatrix" = VMatrix metatable
"Angle" = Angle metatable
"Restore" = Restore metatable
"CSENT_vehicle" = CSENT_vehicle metatable
"CRecipientFilter" = CRecipientFilter metatable
"Vector" = Vector metatable
"MoveData" = MoveData metatable
"UserCmd" = UserCmd metatable
"ConVar" = ConVar
"CSoundPatch" = CSoundPatch
"PhysObj" = PhysObj
"_LOADLIB" = LoadLib metatable
"Vehicle" = Vehicle metatable
"EffectData" = EffectData metatable